Random Story Generators
Random generators are incredible tools for GMs. No, I’m not talking about dice or other random number generators. I’m talking about random story generators. Basically, they randomly give you a few pieces of a story and then you have to figure out how they link together. Usually this winds up generating exciting ideas that you might not have come up with on your own.
A really simple random story generator is the online Vortex Oracle: Stories in Time & Space, which creates a random Doctor Who episode. For instance, I just generated:
The Death Children
- A beautiful structure reaching the heavens, impossibly made.
- A disembodied brain crackling with psychokinetic force.
- An archaeological dig.
- Mourning a lost loved one.
Already ideas are flowing about what kind of story this might tell. I’m imagining a story somewhat like The Time of Angels in which the TARDIS arrives at the ruins of some desolated planet. Perhaps the people made some sort of Tower of Babel structure that wound up being taken over by “a disembodied brain,” whatever that winds up being. And there’s a survivor of the incident who is mourning the lost of her brother after disaster befell him.
Next up are random tables for generating stories. Thrilling Tales of Adventure by Adamant Entertainment includes one such generator in which you roll on eleven tables to generate a full adventure. The benefit of a table like this is that it is specifically designed for creating an elaborate adventure for the setting of the book. I just rolled the following adventure:
The Fiendish Plot, Part 1: Infiltrate
The Fiendish Plot, Part 2: A Lost World
Main Location: City Skyscrapers
The Hook: Solicitation
Supporting Character: Clumsy, Skilled, Business Owner
Action Sequence Type: Chase, Vehicle
Action Sequence Participants: Lots (5+ per PC)
Action Sequence Location: Educational (museum, college, etc.)
Action Sequence Complications: Props
Plot Twist: Hidden Plot
Looks to me like there’s some key to a lost world (probably Hollow Earth or something) inside of a downtown multi-story museum. And we’ve got a massive vehicle chase through that museum, perhaps even driving the vehicles on display!
Although tables like these are incredible, they are really only designed for a certain setting. So ideally we would want something just as flexible, but generic. The coolest gaming accessory I’ve found lately are the Story Forge Cards, which fit the bill perfectly. These are a set of 88 cards which each have two concepts on them. These cards are then randomly dealt out in a certain arrangement, leaving it up to the GM to interpret the meaning of it all.
Story Forge is mostly aimed at writers, but it does wonders for helping a GM come up with a plot or to determine a character’s backstory (there’s a great video showing the latter). It comes with several predefined card arrangements (called “spreads”), but I could easily see creating new spreads depending on your needs. Perhaps you could create a small spread for a Deadlands character’s worst nightmare. I can even see them being useful during gameplay. The players want to talk to an NPC you’re making up on the fly? Draw a single card and find out what their motivation is. That alone could create incredible plot hooks.
Right now, Story Forge has a Kickstarter project associated with it, which is already more than funded, so it’s definitely going to be made. I definitely encourage you to pick a deck up. It may seem pricey at $25, but a tool for randomly generating stories for any system or setting seems well worth it.
Anybody else know of any good random story generators out there?